![]() ![]() Use a special save to make your modifications. ![]() If the game complain about savegame corruption, disable cloud storage before saving and modifying your savegames. Starting with version 1.1.0.2, language files must match naming convention as described here: Locale Names. You can create more translations by adding new databases in the Locales folder.ĭatabases use SQLite format. ![]() Only English and French languages are available. It is technically, more a front end for Norbyte's LSlib than a real savegame editor. This program allows you to modify various things in a Divinity Original Sin II savegame. Savegame Editor for Divinity Original Sin II ![]()
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